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VOXEL-MAN Gallery

This gallery shows selected highlights of the VOXEL-MAN project from four decades of research and development in 3D visualization, image segmentation, virtual body models, atlases of anatomy, medical training systems, haptics, and surgery simulation.

VOXEL-MAN simulator session. Photo: Christian Stelling VOXEL-MAN virtual training simulators

Detailed view of the anatomy of the handVOXEL-MAN 3D Navigator: Upper Limb (2008) — Interactive atlas of anatomy of hand, arm and shoulder

VOXEL-MAN TempoSurg surgery simulator (2005) VOXEL-MAN TempoSurg (2005) — First commercially available training simulator for ear surgery

Cranium from Mumba rock shelter, TanzaniaVirtual Anthropology (2004) — Non-destructive study of prehistoric skeletal remains

Training system for linear type endoscopic ultrasound (EUS) EUS meets VOXEL-MAN (2003) — Training system for longitudinal endoscopic ultrasound

Different states of dissection of the Visible Human The Visible Human Project (2000) — Base for 3D anatomical models of unprecedented realism

Skeleton of the Visible Dog The Visible Dog (1999) — 3D atlas of a beagle for veterinary medicine

3D anatomical atlas of the brainVOXEL-MAN 3D Navigator (1998) — Interactive 3D atlas of anatomy for standard PCs

The VIrtual Mummy The Virtual Mummy (1997) — Non-invasive dissection of a 2300 year old Egyptian mummy from CT scans

Inspirations (1996) — Interactions between art and medical visualization

VOXEL-MAN Brain and Skull 3D atlas 3D Atlases of Anatomy and Radiology (1995)

Professor Roentgen meets the Virtual BodyProfessor Roentgen meets the Virtual Body (1994) — Fully computer-generated film on the history and future of medical imaging

First ever 3D reconstruction of a living brain from MRI First 3D Reconstruction of the Brain (1987) — First ever in vivo images of a complete human brain from MRI scans

Gray level gradient shading 3D Visualization (1986)

The dates listed are intended only as a rough guide and are mostly based on key publications on the subject.

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